The Biggest and Most Authoritative Library of Open-Source UX Design Resources
Open-Source, Open-Access Literature
The democratization of design knowledge is at the very heart of our mission. That’s why—over 20 years after we started—we will never stop bringing leading designers, bestselling authors, and Ivy League professors together to create open-source, free-to-access textbooks on UX design. This is the world’s most comprehensive compendium of design knowledge, made available to everyone around the world.
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
Free textbooks written by more than 100 leading designers, bestselling authors, and Ivy League professors. We have assembled our textbooks in a gigantic encyclopedia, whose 4,000+ pages cover the design of interactive products and services such as websites, household objects, smartphones, computer software, aircraft cockpits, and what have you. Name an item of design interest, and you'll probably find it discussed inside.
Table of Contents
Browse the world’s largest Wiki Bibliography on human-centered technology, comprising 138,000 authors in more than 127,000 publications.
We are honored to have these highly regarded professors and experts as contributing authors of our educational materials:
Don Norman is widely regarded as the creator of the term “UX design.” An expert in design, usability, and cognitive science, Norman strongly advocated for user-centered design, which now underpins almost all design fields. His ideas on aesthetics, affordances, and usability profoundly impact the way we design everything, from doors to software applications.
In 1993, he joined Apple as a User Experience Architect—the first-ever use of the phrase “user experience” in a job title. Norman’s books, The Design of Everyday Things and Emotional Design, are regarded as essential readings for any design student. He is currently director of The Design Lab at the University of California, San Diego, and is also co-founder of the Nielsen Norman Group.
Don Norman is the author of numerous books including "Emotional Design," and more recently, "Living with Complexity." He is co-founder of the Nielsen Norman group, a professor at KAIST (in Korea), an IDEO fellow, and a design theorist, studying the fundamentals of modern design.
Donald A. Norman has a Bachelor of Science in Electrical Engineering from MIT and a Doctor of Philosophy in Psychology from the University of Pennsylvania. He also holds an honorary degree from the University of Padua, Italy. He has been a professor of Computer Science (at Northwestern University), Psychology, and Cognitive Science (at the University of California, San Diego).
William Hudson is a User Experience Strategist who consults, writes and teaches in the fields of user-centred design, user experience and usability. He has over 40 years experience in the development of interactive systems, initially with a background in software engineering. William was the product and user interface designer for the Emmy-award-winning "boujou"; now an indispensible tool in many film studios. He has specialized in interaction design and human-computer interaction since the late 1980's. William has written and taught courses which have been presented to hundreds of software and web developers, designers and managers in the UK, North America and Europe. He has developed and presented courses for the Nielsen Norman Group. William is the founder and principal consultant of Syntagm, a consultancy specializing in the design of interactive systems established in 1985.
Recognized as a leader in the design community, Karen has pioneered transformative ideas and design approaches throughout her career. Karen is the inventor of Contextual Inquiry-the industry standard for gathering field data to understand how technology impacts the way people work. Contextual Inquiry and the design processes based on it provide a revolutionary approach for designing new products and systems based on a deep understanding of the context of use. Contextual Inquiry forms the base of Contextual Design, InContext's full customer-centered design process.
Karen co-founded InContext Enterprises in 1992 to use Contextual Design techniques to coach product teams and deliver customer-centered designs to businesses across multiple industries. The books, Contextual Design: Defining Customer-Centered Systems, and Rapid Contextual Design, are used by companies and universities all over the world. Karen is a member of the CHI Academy (awarded to significant contributors in the Computer-Human Interaction Association) and received the first Life Time Award for Practice at CHI2010 for her contributions to the field. Karen's extensive experience with teams and all types of work and life practice underlies the innovation and reliable quality consistently delivered by InContext's teams.
Karen also has more than 20 years of teaching experience, professionally and in university settings. She holds a doctorate in applied psychology from the University of Toronto.
Ann Blandford is Professor of Human-Computer Interaction in the Department of Computer Science at University College London and served as Director of UCL Interaction Centre (UCLIC) (2004-2011). Her teaching includes User-Centred Evaluation Methods on the MSc in HCI with Ergonomics at UCL. She started her career in industry, as a software engineer, but soon moved into academia, where she developed a focus on the use and usability of computer systems. Ann leads research projects on human error and on interacting with information, with a focus on modeling situated interactions. In particular, she leads an EPSRC Platform Grant on Interactive Systems in Healthcare, and an EPSRC Programme Grant, CHI+MED, on Human-Computer Interaction for Medical Devices. She has been technical program chair for several conferences, the most recent being NordiCHI 2010. See http://www.ucl.ac.uk/uclic/people/a_blandford/ for more detail.
Clarisse Sieckenius de Souza is Full Professor of Computer Science at the Departamento de Informática, PUC-Rio, where she has also served as the director of the Graduate Studies Program for two terms (2003-2005 and 2007-2009). In 2010, Clarisse was a co-winner of the prestigious ACM SIGDOC Rigo Award (see pictures and more on SERG Website).
In 1996 she founded SERG (the Semiotic Engineering Research Group). Among the 15 M.Sc. and 19 Ph.D. students that she has (co-)supervised, more than half are faculty in various Brazilian universities and nearly one-third work in the industry.
In 2005 she published her first book, The Semiotic Engineering of Human-Computer Interaction (The MIT Press). Her second book, Semiotic Engineering Methods for Scientific Research in HCI, co-authored by Carla Leitão, was published in 2009, in Morgan & Claypool's Synthesis Lectures Series.
Alan Dix is a computing professor at the Human-Computer Interaction (HCI) Centre of the University of Birmingham, UK. He is a co-author of the global, bestselling university-level textbook Human-Computer Interaction. Dix is passionate about designing things that connect humans and computers—everything from machines to software. He has co-authored and published hundreds of papers on HCI, covering topics ranging from information visualization and usability to designing for appropriation.
Alan Dix has taught and researched human-computer interaction (HCI) for nearly 30 years. His interests in the area range from the application of formal techniques in interface design to methods for enhancing innovation and creativity. He began as a mathematician at Cambridge University and moved into computing and HCI whilst doing his Ph.D. at the University of York. His background also includes work on farm crop sprayers and remote-controlled submarines. He was one of the founder-director of two Internet dot.com companies.
We only invite contributions from globally recognized authorities within their respective design fields.View more of our contributing authors